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  1. Wall E^3: Exploring the Eras of Energy

    March 2, 2024 by Sigurd R. and Sarfo A.

    Driving Question:

    How might we understand the relationship between humans and energy in the past, present, and future of Japan?

    Module Summary:

    The module “Wall-EEE: Exploring the Eras of Energy” investigated the relationship between humans and energy in Japan, focusing on past, present, and future perspectives. Students learned about energy management, use, and production from cultural, spiritual, and scientific viewpoints. The module included guest speakers: one discussed Shinto Buddhism, another from the Japanese government, and a historian/scientist on atomic bomb survivors.

    Their investigations involved exploring Hiroshima’s energy systems, experimenting with renewable energy models, and visiting various sites. These included a Shinto Buddhist temple, Disneyland, museums, a nuclear power plant, and Mazda’s factory, to understand different aspects of energy use and management.

    The module culminated in creating a model and theoretical framework for an energy system in Hiroshima, addressing existing gaps. They employed human-centered design principles, inspired by insights from Disney and Mazda, to ensure user-friendly and efficient designs. They concluded by inviting attendees to see their demonstrations and final products.

    For their final product, Sigurd R. and Sarfo A. developed an automated circuit designed to store and utilize the limited power generated by solar panels for Hiroshima’s tram system. Their aim was to eventually take tram stations off the grid with an effective battery management system. During their survey of Hiroshima, they noticed tram stops that provided shelter to passengers. Inspired by this, they proposed installing solar panels at these stops to harness energy.

    In Hiroshima, trams are much more prolific there than in most other cities, which typically have metro systems without above-ground stations and therefore cannot utilize solar energy. Additionally, the tram system of Hiroshima was one of the first infrastructures rebuilt after the bomb, symbolizing hope and reconstruction after the war.

  2. Manga Evolution

    by Nefertari J. and Esha V.

    Driving Question:

    How can Japanese visual storytelling techniques document historical and cultural events?

    Module Summary:

    The Manga Evolution module explored how Japanese visual storytelling techniques document historical and cultural events. The module covers traditional Japanese art forms like sumi-e (ink painting), ukiyo-e (woodblock printing), kamishibai (oral storytelling), and manga (contemporary art form).

    The students practiced dynamic movement in sumi-e, created layered prints in ukiyo-e, analyzed anime like “Demon Slayer,” and learned to read and draw manga. They visited the Manga Museum in Kyoto, attended drawing workshops, and honed their storytelling skills by creating narrative storyboards based on photos taken in Hiroshima.

    Field experiences in Kyoto and Tokyo included visits to the Studio Ghibli Museum, TeamLab Planets, and the Tokyo National Museum. The final project required students to choose a significant historical or cultural event in Japan, create an eight-frame storyboard, and bring one panel to life using their chosen medium.

    Esha V.’s final product is a scaled-up version of a Hanafuda card of her own design. This artwork incorporates watercolor, an element she integrated based on her experience with sumi-e. Through practicing sumi-e, Esha learned about opacity and color, skills she then applied to her final product. By iterating on her design and creating multiple drafts before commencing the final piece, she ensured she evaluated numerous ways of presenting her ideas. This thorough process allowed her to ultimately decide on a composition that effectively communicates the story within the frame.

    For her final project, Nefertari J. chose a historical and cultural event to explore the meaning of being in Japan: the Atomic Bomb. Creating a storyboard helped her turn complex events into a coherent visual story, enhancing her narrative skills, whilst the module’s workshops and practice improved her artistic abilities. She examined the distinctions between Japanese culture and her own, particularly the Atomic Bomb.

    Balancing research, creativity, and technical skills, she thoughtfully selected scenes, showcasing her growth in visual storytelling. The project refined her techniques and allowed her to experiment with traditional art forms.

  3. Treat Yourself

    December 4, 2023 by Yana P.

    Driving Question:

    How can I design a wellness app that effectively promotes healthy lifestyle choices for individuals of all ages and fitness levels?

    Project Summary:

    ana P., from India and Zambia, decided to undertake her year-long mastery project to create a wellness app designed to promote healthy lifestyle choices suitable for individuals of all ages and fitness levels, which she called “Treat Yourself”

    Yana’s passion for baking and yoga, which have been consistent interests in her life despite other fleeting hobbies, inspired her to create this app. As she grew older and became busier with school and travel, she found herself spending less time on these activities. Through this project, Yana aims to reconnect with her passions, master them, and share them with others via her app.

    The primary goal of her project is to design a functioning wellness app that features healthy recipes and mindfulness activities. Currently halfway through the project, Yana has developed a prototype of the app using a low-code online platform. She prepared for the content creation by completing several online courses, including certifications in nutrition, vegan and gluten-free baking, and yoga teaching.

    Yana provides a brief demonstration of the app, showcasing its blog section where users can read about her experiences, such as meditating in Bosnia or trying a digital detox. Another feature of the app is yoga videos, which was a new and somewhat embarrassing experience for her as she transitioned from teaching live classes to filming and narrating them. Additionally, the app includes various recipes contributed by Yana and fellow TGs students, like gluten-free cupcakes, protein balls, and yogurt bowls.

    Looking ahead, Yana plans to consider publishing and the associated rights after graduating from TGS. She intends to create more content, develop additional prototypes, and release the app for feedback.

  4. Photography Oaxaca

    July 21, 2022 by Raf W.

    Driving Question: How can I create a photo album capturing the true essence of street art in Oaxaca City?

    Project Summary: Raf’s personal project is about photography and photo editing. His project aimed to capture the essence of street art in Oaxaca. Due to the fact that Oaxaca has an abundance of incredible street art, Raf felt it was of high importance to capture this beauty using photography and exemplify it using Photoshop. You can see the pictures Raf has taken and edited below, which hopefully provide a sense of Oaxaca’s beauty.

    Student Reflection: This project gave me the time to just pause amongst all the craziness in a term. When taking photos, I felt relaxed, and that I was really appreciating Oaxaca for what it was. I learned that if we don’t pay attention to the small details of a given environment, we might miss its beauty.

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