Treat Yourself

December 4, 2023 by Student Yana P.

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Learning Targets

  • 21st Century Skills
  • Advanced Inquiry Targets
  • Self Development and Social Intelligence

Driving Question:

How can I design a wellness app that effectively promotes healthy lifestyle choices for individuals of all ages and fitness levels?

Project Summary:

ana P., from India and Zambia, decided to undertake her year-long mastery project to create a wellness app designed to promote healthy lifestyle choices suitable for individuals of all ages and fitness levels, which she called “Treat Yourself”

Yana’s passion for baking and yoga, which have been consistent interests in her life despite other fleeting hobbies, inspired her to create this app. As she grew older and became busier with school and travel, she found herself spending less time on these activities. Through this project, Yana aims to reconnect with her passions, master them, and share them with others via her app.

The primary goal of her project is to design a functioning wellness app that features healthy recipes and mindfulness activities. Currently halfway through the project, Yana has developed a prototype of the app using a low-code online platform. She prepared for the content creation by completing several online courses, including certifications in nutrition, vegan and gluten-free baking, and yoga teaching.

Yana provides a brief demonstration of the app, showcasing its blog section where users can read about her experiences, such as meditating in Bosnia or trying a digital detox. Another feature of the app is yoga videos, which was a new and somewhat embarrassing experience for her as she transitioned from teaching live classes to filming and narrating them. Additionally, the app includes various recipes contributed by Yana and fellow TGs students, like gluten-free cupcakes, protein balls, and yogurt bowls.

Looking ahead, Yana plans to consider publishing and the associated rights after graduating from TGS. She intends to create more content, develop additional prototypes, and release the app for feedback.