Driving question:
How can I create a prosthetic device using my knowledge of haptics, brain computer interface and human body?
Product output from this module:
1. A virtual environment
2. A pair of haptic gloves
3. A system that uses the above along with a BCI to allow someone with disability in hand to function as a prosthetic device.
Module Summary:
Mishkatul, one of our senior students, from Bangladesh, presented her mastery project, VRTouch, which aims to integrate haptic technology with virtual reality (VR). Inspired by her early interest in creating devices, such as a traffic LED glove for her country’s congested roads, Mishkatul explored the potential of haptics to enhance VR experiences. She aimed to create a haptic device that allows users to feel weight and tactile sensations in a virtual environment.
Mishkatul’s project involved creating a haptic feedback glove with actuators that simulate pressure, temperature, texture, and weight. She encountered various challenges, particularly with soldering small components, but her passion and perseverance helped her overcome these obstacles. She constructed prototypes and tested them, integrating them with VR technology to create immersive experiences like a virtual gym.
Throughout her project, Mishkatul was guided by mentors, including Kenzie from TGS and Ross, a PhD student from Berkeley, who provided support and resources. She also conducted extensive research, reading over 50 academic papers to deepen her understanding of haptics and VR.
Mishkatul’s future plans include studying biomedical engineering at the University of Rochester, where she hopes to further develop her ideas and contribute to advancements in haptic technology for prosthetic and robotic arms. Her project exemplifies her dedication to blending technology and empathy to create innovative solutions.