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  1. Coz!ne

    August 27, 2020 by Gigi E. and Guillermo H.

    Driving Question: How might I grow my creativity during the COVID-19 crisis through exploring the science of creativity and innovation and experimenting with art?

    What were your goals for this module? How did you achieve them?

    For this project, we focused on graphic design and fashion, and we achieved them by completing our summative products, a magazine that contains COVID-19 fashion pieces like graphic t-shirts and face masks.

    What did you learn about yourself or about your creative process or about your medium?

    Throughout the module, I wanted to focus on lessening the self-doubt that I had when coming up with new ideas. One of the biggest takeaways that I have was about how I approach feedback. Here’s a little bit from my reflection earlier this week, “After the feedback sessions, I realized that I tend to overthink my creative decisions sometimes and that usually leads to self-doubt. Having the feedback sessions so often has helped me refocus my attention to create something that I’m happy with and not actually have too much time to overthink. I’ve learned that I can work so much more efficiently when I’m not worrying about unnecessary things.” This was really helpful to learn since I’m going to start working on my mastery project soon and feedback is a crucial part of the whole mastery process. Now, I’m more aware of how I like to work, and when feedback is the most helpful to my process. -Gigi

    Read the Student-produced Convo Magazine

  2. Ballads for a Tired Man

    by Ignacio C.

    Driving Question: How might I grow my creativity during the COVID-19 crisis through exploring the science of creativity and innovation and experimenting with art?

    What were your goals for this module? How did you achieve them?

    With this module, I wanted to both teach myself how to play guitar, as well as all of the various pieces needed to become a songwriter. My end goal was to write an acoustic guitar and vocal song heavily influenced by Midwest Emo music and Math Rock (originally simply about the world at large, which later morphed into my own life due to a break up with my long time girlfriend). I started a complete novice in both my playing ability as well as composing, and both due to a substantial amount of inspiration from my chosen genre and my experimentation created my first complete piece of music, “Manic Pixie Dream Girl.” Due to my fresh perspective on learning guitar, I was able to reach my rather lofty goal of this completed track.

    What did you learn about yourself or about your creative process or about your medium?

    During this project, I became much more in tune with myself by presenting my creations to an outside audience, feeling comfortable enough to use my own experiences as inspiration, and getting feedback based on personal projects. I had only first picked up acoustic guitar two months ago, so I had to work with the limitations of my writing and performing skill levels. The result was all done in one take because I wanted my final recording to be proof of my competency at guitar, not at audio editing software.

  3. Nostalgia

    August 26, 2020 by EffieLing H.

    Driving Question: How might I grow my creativity during the COVID-19 crisis through exploring the science of creativity and innovation and experimenting with art?

    What were your goals for this module? How did you achieve them?

    My goal for this module was to escape the confines of my own four walls. I wanted to create something that showcased my yearning for what I was missing out on. To do this, I had to identify what was missing; in my case, it was my friends, the term in Florence, and TGS as a whole community. I then had to figure out how I could show this to the outside world; how could I incorporate creativity in the essence of this module to my wishes.

    What did you learn about yourself or about your creative process or about your medium?

    I learned the skill of perseverance and that I am 100% a night owl, no questions asked. I learned that my best times to be creative was around 4 AM with music blasting through my headphones, my comfy jumper, and a cup of builders tea. I learned that if you mess up and get paint somewhere, it’s not supposed to be, you have three options: Cry, Paint over it with the closest color to the fabric and pray nobody notices or adapt and add it to your work. I used all three options.

  4. Daydream During Quarantine (隔離の感想)

    May 21, 2020 by Nila N.

    Driving Question: How can I use webcomic style art to convey a message about mental health during quarantine?

    Project Description: Daydream During Quarantine is a short story about a girl getting lost in her garden while thinking about her future, her goals and life in general.

    What were your goals for this project? I really wanted to grow both my digital art and Japanese skills. Through this project I was able to grow both.

    What were your takeaways from the project? Digital art is hard for beginners! I would really like to continue working towards making more digital art and bettering my technique in general.

  5. Nebula VR: Designing an Omni-Directional Treadmill

    by Njeri N.
    A model of Njeri’s omni-directional treadmill

    Driving Question: How can I use my passion for applied physics to create an omni-directional treadmill?

    Project Description: Nebula Model O is an omni-directional treadmill specified for virtual-reality gaming.

    My goal was to design a functional, beautiful, and structurally sound omni-directional treadmill. Moreover, I wanted to use sustainable, very accessible materials like carbon-glass and other used in 3D printing.

    Njeri’s Process Portfolio

    The Fool’s Journey: A Look at my Creative Process

    I will say, the look of the audience when I lead my presentation with “Hi I’m Njeri, and I am presenting an omni-directional treadmill I devised,” was very close to the best part of it all. It was a look that I am well accustomed to receiving; the look in between intrigue, and “what the heck is she on about?” The key, however, I have learned, is maintaining that perfect balance between eccentricity and conventionality to hold the intrigue of the audience. You see, the eccentricity is what feeds intrigue, but should it not be fed with the spoon of conventionality; you risk losing intrigue in favor of being tossed in the looney bin. It appears, however, that this process of maintaining a balance between sanity and insanity only applies to my presentation technique and not my decision-making process.

    Till this day, it both haunts and fascinates me that, inspired by the Australia VR module, I decided to develop an omni-directional treadmill holding only a laughable amount of the prerequisites necessary for such a task.

    Expert level understanding of engineering concepts, an understanding of how to use complex virtual engineering software, an advanced understanding of statistical mechanics, material physics? Allow me to laugh in announcing I had none of these.

    Zero, zip, zilch.

    Quite literally, all I had was an idea of how I wanted it to look, work, and feel, paired with an understanding of classical mechanics in my intellectual toolkit. For lack of a better way to phrase this, in terms of knowledge and skills, this project required a crane, a forklift, and an array of construction equipment, while I only had a small tool kit with a single screwdriver. So my decision, in choosing to build an Omni-directional treadmill may look like one of great hubris, it was one of a much more formidable nature; foolish.


    As I embarked on my project, I had to painstakingly learn a six-month formal course on how to use the engineering software Fusion 360 in less than a month. This program served to communicate my idea into a physical form but did nothing to prove it’s functionality. And I was much more interested in functionality than I was in physical design.

    In fact, the guiding question throughout the entire project was “Can spherical motion provide an Omni-directional experience, and to what extent is it feasible for the human gait?” The former part, I could only answer through countless simulations I ran. The overwhelming answer was a screeching yes. The answer to the latter, however, can only be theorized for now until a physical human-sized-model is printed and assembled. For now, the assumption is yes.

    But you see, in presenting the burning questions that fuelled me through this project, I gloss over the most important part of it all: I had to stumble through it all like a fool. Because I did not exactly have someone to guide me through the janky technical aspects of it, I had to discover things for myself. Moreover, because I was essentially a blank slate in terms of scientific knowledge (in comparison to what I needed to know), I had to treat everything experimentally.

    One example of this is when one component would exert far too much pressure on another, a singularity would occur every time I ran a simulation. So I observed it, recorded graphs based on this behavior, then googled it and found out that this phenomenon was statistical strain. It had been discovered more than 100 years ago and sat on the coattails of the theory of thermodynamics. I realized I was in a very unique position where these concepts were not just formulas on a university textbook, but rather something I was actively observing and working with in the most practical sense.

    So while I was stumbling through this desert of knowledge as a directionless fool, my lack of direction allowed me to do what science is all about: ask and observe free of any biases. My acceptance of being a complete fool allowed me to skip the Dunning-Kruger curve all together in embracing that I know nothing, and thus birthing my greatest ambition — I want to know.


    The truth of the matter is that from a surface level I did it. Against my own expectation (and anyone with even a sliver of reason), I actually managed to do it. Should I have the funds tomorrow, I could print out the human-sized version of the device and begin working on the electrical aspect of it. I could easily have a finished product in less than a year. But that doesn’t matter to me. Nebula is just a device, its inventor, however, as I discovered, is the most foolish, audacious, stupidly curious person who will get it done. That is the greatest discovery I got from this project.

    And from this project, I have realized one thing for certain: as long as I live, I will create things, fail, and succeed, allowing the ocean of curiosity to guide my foolish mind.

    So I shall leave you with this rhetoric that I continually ask myself: Does it take one to know, to do? or does it take one to do, to know?

  6. The Politics of Corona

    by Theo A.

    Driving Question: How might I grow my creativity during the COVID-19 crisis through exploring the science of creativity and innovation and experimenting with art?

    Project Title: The World and Its Viruses

    Location: Wuhan, China

    What were your goals for this module? How did you achieve them? I wanted captivate and express my creativity, something which I had been struggling with lately. So I decided to create a series of art pieces to express my perspectives and thoughts on the COVID-19 crisis through maps. By extensively researching my theme, receiving and applying feedback, as well as trying different techniques, I managed to express my creativity and perspectives through this unusual type of art.

    What did you learn about yourself, your creative process, or your medium? I learned that creativity is not a state of mind, but an innate condition that people just do not cultivate.

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